Fundamentals

Samples and sequences

Lesson 6 of 9

Samples and sequences go on the canvas alongside modules, and each has its own editor and its own node.

Samples

A sample is recorded audio held in the project, along with its trim and playback parameters. Sample nodes are driven by the time plane, the clock the whole patch runs on, so playback lines up with everything else.

Sequences

A sequence is note and trigger material on a grid. Its node emits events into the patch as time advances. They are the same events a module would receive from MIDI, so anything that responds to one responds to the other.